Steph Pawlowski
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Steph Pawlowski
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Making the Game I Gave Up on Ten Years Ago
Making the Game I Gave Up on Ten Years Ago

Post 1 of 6 about building Rainbow Tile Slide. This summer I was sitting with my children and it occurred to me that I could make something the three of us could play together.

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Steph PawlowskiSeptember 4, 2026game, rainbow tile slide, iOS, AI, XCode, Rainbow Series
First iOS app is live!
First iOS app is live!

A big moment for me: I have gone live in the iOS App Store!

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Steph PawlowskiSeptember 2, 2026iOS, game, indie
Looking for Trouble in My Own Tool
Looking for Trouble in My Own Tool

I asked myself a new question. Not "what's going to break this if I keep using it." More like: what would break this if someone were trying to?

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Steph PawlowskiAugust 24, 2026AI, accessibility, testing
Four Failures, One Bug
Four Failures, One Bug

The same scan failed four different ways, and only one piece of evidence actually told me what was going on.

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Steph PawlowskiAugust 18, 2026AI, trust
Building AI Tooling That Knows What It's For
Building AI Tooling That Knows What It's For

Accessibility violations aren't a matter of opinion, they're testable against a real spec.

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Steph PawlowskiAugust 17, 2026AI, accessibility, axe-core, Claude, WCAG, Puppeteer
Teach AI to Ask Before It Acts
Teach AI to Ask Before It Acts

Answering a question and acting on incomplete information turned out to be two different skills. I'd only ever tested one of them.

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Steph PawlowskiAugust 14, 2026AI, Cloudflare, Claude, API, promptfoo, Node.js, GPT 4.1
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Steph Pawlowski

Austin, TX
stephrpawlowski@gmail.com

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Redmond Rd,
Austin, TX 78739,
United States
steph@stephpawlowski.com